Creative Motion Control Course Documentation

Course project documentation

View the Project on GitHub Creative-Motion-Control-Course/Team-Pancho

Project 2: SlipDrip

Overview

The aim of this project was to create a custom CNC machine that allows the user to create highly geometric designs for ceramic bisqueware via precise slip-dripping from an extruder mechanism. We accomplished this by modifying a Creality Ender 3, disassembling all parts except for the axes, and connecting it to a Stepdance board. To drip the slip glaze from the extruder, we utilized a syringe and push-down mechanism. Through Stepdance, the user is able to calibrate the device and define the extrusion rate, height of the extruder, and location of the extruder head.

Material Testing

Slip Creation

We began by developing our slip formula. Recycled clay was broken down into progressively finer pieces and combined with water to produce a “mother slip,” from which all subsequent slip batches were derived. We tested consistency by manually extruding the slip on a sponge, which successfully resulted in formation of well-defined, cohesive blobs.

Testing On Sponge

Pigmented Slip

Next, we added pigment to our slips, using Cobalt Carbonate (Blue) and Copper Carbonate (Green).

We referenced this recipe: The Ceramics Bible by Louisa Taylor.

Pigmented Slip Creation

Throughout the project, the slip would naturally dry out over time, so we continually adjusted the recipe — adding water or dried slip as needed — to maintain the appropriate consistency.

Mechanism Design

We removed all unnecessary components from the Ender to maximize the available space for modifying the mechanism. From there, our primary focus was experimenting with different design approaches for extruding slip from the location previously occupied by the extrusion head.

1. Modifying Instructor Example

We began by examining the instructional model, studying its features to understand how it could be adapted into a design similar to Constantijn.

Instructor Model

2. Syringe holder and pusher

We developed a simple CAD design that used a small syringe to extrude slip. Once constructed, however, it became clear that we would need to accommodate a wider range of syringe sizes and implement a more reliable mechanism for pushing the plunger. This was our first iteration of the extruder:

Extruder Version 1

3. Syringe-Mounting

Referencing our previous project using an AxiDraw plotter, we drew inspiration from its screw-in mechanism, which holds a pen or brush in place using a simple twist-and-tighten fitting for XY plotting. We adapted this same screw-in approach for our machine, but replaced the pen holder with a triangular cavity sized to hold a syringe barrel securely in place.

4. Plunger Slot

To actuate the syringe, we added a second triangular slot positioned above the screw-mounting plate. This slot holds the end of the plunger in place, allowing it to be pushed downward in a controlled, consistent motion as the mechanism drives it — dispensing the slip effectively.

5. Weight Reduction

Since our overall assembly was unnecessarily bulky, we replaced the steel rods with aluminum rods and substituted the original lead screw with a 150 mm lead screw.

Setting aside assembly, fitting, and other minor adjustments, we arrived at a final working design:

Final Extruder

Software Design

The software is built on Stepdance, a custom embedded library developed in this course. Rather than requiring coordinate input or code-level configuration, the system keeps all interaction physical — potentiometers, encoders, and buttons. Under the hood, motion is calculated in polar coordinates and converted to Cartesian internally, mapping onto the geometry of wheel-thrown artifacts.

KinematicsPolarToCartesian polar_kinematics;
polar_kinematics.output_x.map(&channel_a.input_target_position);
polar_kinematics.output_y.map(&channel_b.input_target_position);

This is the conceptual heart of the machine. Rather than commanding XY positions directly, the system processes polar coordinates (angle + radius) and converts to Cartesian internally.

button_d1.set_callback_on_press(&zeroingAxis);
time_based_interpolator.add_move(GLOBAL, 30.0, -214.49, -384.41,0,0,0,0);

One button press zeros the XY axis and moves to a known home position that is aligned with our physical extrude mechanism.

drip_filter.set_ratio(dripRate, TWO_PI);
drip_filter.input.map(&polar_kinematics.input_angle);
drip_filter.output.map(&channel_e.input_target_position);

The glaze extrusion is coupled to the angle of rotation. This means dots are placed based on where the head is in the circle, not how long it’s been running — ensuring even angular spacing regardless of speed variations.

float64_t dripMultiplier = analog_a1.read();
drip_filter.set_ratio(dripRate * dripMultiplier, TWO_PI);

The drip rate is adjustable in real time via a physical potentiometer. This is the key usability feature, and it directly supports our non-CAD-CAM design goal.

encoder_1.output.map(&polar_kinematics.input_radius);
encoder_2.output.map(&channel_z.input_target_position);

The radius and height aren’t typed in, but rather set by physically turning encoders. Again, we utilize a gestural and hands-on approach rather than coordinate-entry.

The full source code for this project can be found here.

Interacting with SlipDrip

After refining how we envisioned user-interaction with our machine, we recognized that the process was more involved than expected and required clearer guidance. To address this, we developed a step-by-step set of instructions for operating the machine. We consulted with classmates to identify any gaps and revised accordingly. The result was the following set of instructions for using SlipDrip.

Before Powering the System

  1. Set Potentiometer 1 to 0 by turning it clockwise.
  2. Set Potentiometer 2 to 0 by turning it counterclockwise.
  3. Zero the X-axis by moving the extruder to the left-most side of the belt.
  4. Zero the Y-axis by moving the print bed to the back of the printer.

User Interface

Calibrating the Printer

  1. Power up the Stepdance board and send the program from your device.
  2. Press the red button to send the X and Y axes to the “start” position.
  3. Load the slip into the empty syringe until it hits the 7 mL mark.
  4. Before inserting the syringe, ensure that the upper platform is around 70% of the height of the lead screw. To tune this height:
    • Press the Blue Button to incrementally raise the platform.
    • Turn Potentiometer 2 clockwise to lower the platform.
  5. Fasten the syringe in the upper platform by sliding the end of the plunger into the triangular slit.
  6. On the lower platform, tighten the screw clockwise to fix the syringe in place, ensuring that the needle is situated beneath the platform.

Using the Ceramic Slip-Drip Printer

  1. Center your ceramic bisqueware on the bat.
  2. To fasten the bat onto the print bed, check these conditions:
    • The round pegs on the bed are aligned with the diagonal inner holes under the bat.
    • The square-shaped pegs sit flush between the grid lines under the bat.
  3. Use the Encoder labeled R to set the desired radius of the slip pattern.
  4. Use the Encoder labeled Z to adjust the z-axis height so that the syringe needle doesn’t crash into the artifact.
  5. Carefully turn Potentiometer 1 counterclockwise until the extruder drips.
  6. When you are satisfied with the resulting pattern, turn the potentiometer back to 0 to halt the slip extrusion.

In Operation

Artifacts

The resulting artifacts encompassed a range of different slip patterns and different firing stages.

Example_1 Example_2 Example_3 Example_4 Example_5

Challenges

Future Prospects

Demo

Retrospective

Interaction and Interface

Standard ○────○────○────●────○ Custom

Does the machine necessitate a novel mechanism (or mechanisms) in any part of its functionality? Does it adapt existing mechanisms?

Although originally adapted from an ender 3D, it was stripped down to its bare essentials and uses a custom mount and extruder mechanism.

Walk Up and Use ○────○────○────○────● Requires Skill / Training

Would someone need to practice with the machine to use it effectively? Or is the interaction relatively controlled and constrained? What element of risk, if any does the machine introduce?

The device is highly specialized, requiring two distinct layers of expertise: a ceramics background (throwing, trimming, and firing the bisqueware that the machine glazes) and hands-on familiarity with the machine itself, since achieving a desired pattern requires developing a feel for how the extrusion rate, radius, and height interact in practice.

Mechanism

Standard ○────○────○────●────○ Custom

Does the machine necessitate a novel mechanism (or mechanisms) in any part of its functionality? Does it adapt existing mechanisms?

The mechanism is adapted from the instructor model; however, the modifications to this model were heavy, and the size changed completely.

Underengineered ○────○────●────○────○ Overengineered

What is the relationship between the amount of engineering complexity and the application? How robust is the mechanism and how many cycles of operation is it likely to withstand? What level of prototype is the mechanism? How might it be improved?

We ran multiple cycles and it was able to withstand a lot of wear and tear, so it could feasibly operate; however, this is a minimum viable product, as there is a lot to improve.

Tool-like ●────○────○────○────○ Machine-like

How similar is the machine to an automated fabrication technology versus a manual tool?

It most closely resembles a lathe, as it repeats the same motion, only that the potential of that motion is entirely up to the user.

Artifacts

Refined ○────○────●────○────○ Rough

What is the degree of craftsmanship of the artifacts?

The uncentered pieces, the small amount of glassware, and the lack of testing make these artifacts inherently rough, as they were produced on a faster timescale than most ceramics.

Other Means ○────●────○────○────○ Only This Machine

Could the artifacts be produced by other means? If so, what would be involved? Does the machine reduce challenges or create new opportunities compared to other workflows for artifact production?

These highly geometric designs can be produced manually with a large amount of time and effort, measuring and slipping with great intention. This machine reduces the time and effort required, allowing for faster iteration compared to a manual workflow.

Manual ●────○────○────○────○ Automatically Produced

How much of the artifact is produced through manual means vs automation? Where is the line drawn?

The only step that is automatically produced in our artifact-creation process is the dropping of the slip; the body, slip preparation, and glazing all rely on a human operator.

Pre-planned ○────○────○────●────○ Determined During Fabrication

To what degree is the design of the artifacts determined/specified in advance of material interaction?

The body and more are all defined by the user in advance, but during the specific interaction the user is limited in that they can only make circles. However, the complete control offered through the user interface — the z-axis, extrusion rate, and radius — means that much of the motion is left to the user.